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a vanity site for a vile, old cripple.

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Tag: software

Posted on 9th November 20194th December 2019

Houdini Fundamentals – Points, Vertices and Primitives

As I’ve mentioned before these blogs are coming either from my notes or my deep seated need to understand and remember things I’m unsure of. This very much the latter. Though I’ve used these things many times to do some complex tasks I’ve never really sat down and thought about them. Time to put that right.

Continue reading “Houdini Fundamentals – Points, Vertices and Primitives”
Posted on 7th November 20194th December 2019

Houdini Digital Assets

As you’d have gathered, I’m not an expert with Houdini – far from it. I learn from tutorials other people create. I learnt most about Houdini Digital Assets (HDAs, historically known as OTLs) from the following tutorial by Houdini Kitchen.

https://www.youtube.com/watch?v=gtO-YGMLyfM

Continue reading “Houdini Digital Assets”
Posted on 3rd November 20194th December 2019

Old Git. New Software. Houdini by SideFX.

For the past few months I’ve developed a love affair with the 3D software package Houdini. So I’m going to occasionally blog about my journey with it. This first blog will be just a few musings on the software. I don’t expect very many people will read this, it’s more like a personal diary for my own (failing) memory.

Continue reading “Old Git. New Software. Houdini by SideFX.”
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