Houdini How-To: Randomise Geometry

Please note my blogs aren’t meant to be read in any particular order. Obviously the ones with Fundamentals in the title are aimed more at the beginner and the others will be more focussed on more complicated topics that require some knowledge beforehand. The How-To topics are of the latter type and take a single problem I’ve faced in Houdini and show my solution to them.

Continue reading “Houdini How-To: Randomise Geometry”

Houdini Fundamentals: Parameters overview

In Houdini anything you can change in a node’s parameters pane counts as a parameter. Pretty self-evident. So how complex can this be? Why does it need any explanation at all? You change the Universal scale on a box or sphere and the size changes. You change the colour with a Color node and the colour changes. Indeed, if everything is static in your scene and you don’t mind placing objects by hand then you can move on.

Continue reading “Houdini Fundamentals: Parameters overview”