Please note my blogs aren’t meant to be read in any particular order. Obviously the ones with Fundamentals in the title are aimed more at the beginner and the others will be more focussed on more complicated topics that require some knowledge beforehand. The How-To topics are of the latter type and take a single problem I’ve faced in Houdini and show my solution to them.
Continue reading “Houdini How-To: Randomise Geometry”Houdini Fundamentals – Points, Vertices and Primitives
As I’ve mentioned before these blogs are coming either from my notes or my deep seated need to understand and remember things I’m unsure of. This very much the latter. Though I’ve used these things many times to do some complex tasks I’ve never really sat down and thought about them. Time to put that right.
Continue reading “Houdini Fundamentals – Points, Vertices and Primitives”Houdini Digital Assets
As you’d have gathered, I’m not an expert with Houdini – far from it. I learn from tutorials other people create. I learnt most about Houdini Digital Assets (HDAs, historically known as OTLs) from the following tutorial by Houdini Kitchen.
https://www.youtube.com/watch?v=gtO-YGMLyfM
Old Git. New Software. Houdini by SideFX.
For the past few months I’ve developed a love affair with the 3D software package Houdini. So I’m going to occasionally blog about my journey with it. This first blog will be just a few musings on the software. I don’t expect very many people will read this, it’s more like a personal diary for my own (failing) memory.
Continue reading “Old Git. New Software. Houdini by SideFX.”